﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DreamIn.Structures.Utils
{
    class DreamInUtils
    {
        private static DreamInUtils _instance;
        private DreamInUtils()
        {
        }
        public static DreamInUtils GetInstance()
        {
            if (_instance==null)
            {
                _instance = new DreamInUtils();
            }
            return _instance;
        }
        public int SearchProgress { set; get; }

    }
}
